Hello everyone! Today I’m going to share a deck that was born two years ago, and it was revitalized by Court Order’s victory in the Resurrection Tournament. Although the recent expansion packs didn’t give much enhancement, the deck itself is strong and sweeps the environment, allowing me to rush from Bacchus Garden to Southern Heavenly Gate like a mud truck, hitting from 80,000 to 13,000 in just two days at the end of last month, easily reaching the Supreme Completion 11-star with an 80% win rate and enjoying a comfortable gaming experience.In December, I similarly relied on the 11-star for a quick ascent to the Legends. Anyway, I’ve finished stealing points in case the master goes hungry.

Because I’ve already done 99% of the build work for you two years ago, all you need to do next is to make sure you have a smooth internet connection at home, and you can embrace the victory ✌ (Highly Emotional). However, I’m currently the only one playing this anticlimactic deck in the entire ladder, and when the deck spreads and the information gap disappears, it may lead to a rollover, and no complaints will be accepted at that time 🤓. Without further ado, the key to victory lies in Court Order’s stabilizing over two Fusion Core Giants and Sekar, and then steadily drawing Frozen Sensation Dance, Chastisement, and Silver Egomaniac to achieve a 4 to 5 cost spread of Giants and a full blockade. The overall idea of the deck is to aggressively draw cards to find Court Order, then play Giant Pressure Blockade to make your opponent feel the Call of the Cell Door 😭.

I’m seven steps ahead of you. Is that a hold? Opening automatic court order.

Well, the chastisement, with Guff writhing on the floor like a maggot for a few moments, was over.

→to be continue

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Quick and frugal version: too many environmental adversity decks eat detention, all rely on matchmaking and handing out cards. If you don’t have a court in your starting hand, you should replace them all, if you have Finley but not a court, don’t replace them, if you don’t have a court at 4, it’s hard to do it, and if the big monsters are solved, you’ll admit defeat. Make good use of ESC to score faster, and change the name of the deck to hide it from the world. (I often use the son of the big brother Sa) The deck idea is basically fixed, the key lies in the understanding of the environment and prediction of the opponent’s cards in order to counteract. The mind must be leveled, because there is no balance in the wild, there is an overabundance of overspread decks, while the solves and milk cards are completely unable to keep up, and the decks that specialize in killing fast attackers at the beginning of the month can’t beat fast attackers and their numbers become fewer, so our sustenance is unstable. Add to that the fact that it’s common to lose with Court and Secaar stuck on the penultimate 78th card, and it’s normal to lose, so NEVER gonna give you up, as long as the win rate is online, Friction will definitely score points. The same as the fast dark on the score, if you feel that the matching mechanism began to screw people, mistakenly into the big brother Sa segment, black eye art 3 fees to start such, it is recommended to keep calm and timely stop loss, do not be match mechanism play.

Pictured here is Hearthstone Legends featuring a big win streak that must be followed by a big loss streak.

The deck’s strength lies in the Relentless Giant Rush, which basically steadily kills any profession that doesn’t like follower interaction in the early stages, such as Druid, Mage, Battle Roar Sa, Red Dragon Thief, and Odin War. The Tihu Daigosa and ams can’t be beaten, but the opposite side of the card hand will have a chance if it’s a little bit. If you can pressure giants first, you have an advantage. It’s tough to play 40 decks that have all of their solves in hand (meaning the ones that have all of their solves in hand such as Wolgin, Barov, Lumiere, etc. that we can’t pressure), but the opposite side of the table will die if they break their survival cards. First left: Hanging Alsatian.

Analysis of Playing Methods

General
The strategy from two years ago actually still applies now, so I’m just going over how to play it against each profession now. Court Order must be kept, only one. The principle is the same as the quest spell don’t switch quests. If you can’t get rid of the 1-cost Farmer, you can keep Farmer, and you can keep Blessing of Wisdom and 1-cost monsters at the same time. If you’re playing an early field stealer, keep Armored Shrimp, and if you have Gloden, keep Gloden but not Gloden alone. There are two general ideas here, one is to treat the opposite side as a natural enemy to stay, such as the default fast dark rather than Yu dark do not stay farmers, early to live but may not have the upper limit, the second is to treat the opposite side as food to stay, such as playing the Knights betting on the opposite side of the 40 do not stay in the ancient gods on the more than a chance to find the court, but it is easy to be on the opposite side of the even dead. After the court order came and then use the paste the blessing of wisdom of the monster attack over the card, the giant came to judge the opposite side can not solve, can not solve directly under, can be solved to keep one or two, the next round with the egomaniac sealing the devil. Remember to put Blessing of Wisdom before Survival of the Fittest, because you may have to click on Scramble Magic. If your follower attacks, you get Wind Fury to attack again. Remember to beg for the Forbidden Series with 0-cost spells.

After sorting, Finley steadily looks for Survival of the Fittest, which is mainly a card draw monster, but can also look for Taunt to protect the face, Windfury to steal the chicken or with Blessing of Wisdom. We have a whopping two points of straight damage from Sacred Wine.

Playing fast attacking egomaniacs goes straight down to fight.

Sacramental Ride
The other cards can be left in the ancient gods on the counteract the holy deed, the first hand farmer safety directly under the face, not in a hurry to go face as much as possible to solve the opposite side of the frequency, make good use of the righteous protector of the card to cut the star giant sword. Giant to hand directly under, because the opposite side does not have raid is not able to solve the field, giant even if a little blood also has a role. If the opposite side does not have a light robot that the next round will not be followed up, you can cooperate with the Holy Brew to solve the opposite side of the frequency is not in a hurry to call the kill. If you have to solve the opposite side of the frequency, you can press the follower.

40 Cosmic Apocalypse Rider

First hand Farmer is safe to play directly. Three fee giants come directly under the two, this time the sisterhood will certainly give the Dark Speech – destroyed, only Barov Lords can solve the field, in many cases we are not worthy of defense Barov, so that can only bet on the opposite side did not, of course, if we know that the opposite side of the possibility of Barov we try to solve the field to ensure that the giant when the round will not be dead, but also can be used to protect the righteous protector of the card Barov kicked one more round. Elite duel will leave a giant, no reproach when there is a follow-up don’t all in, if we overcard to keep up, with megalomania can also kick the opposite side of the dead. If we play Timeline Accelerator, we can use Protector of the Righteous to play Sea Beast. If you let the other side survive until the 6 cost to keep two drinks to solve Lumia, you can freeze the sense of dance card Reno. Blame cards Temporal Avoidance, Elite Duel, Dark Speech – Destruction.

Cosmic dark animal husbandry dark animal husbandry only hit 2, farmer paste holy shield or survival of the fittest stable survival, the giant came to the opposite side of the monster on the next two, it is difficult to prevent Woking so not as good as all in the bet no, of course, in the hands of the follow-up can be left in the giant, 4 fee frenzy I do not think many people want to bring to prevent the prevention of the blood plume can not be prevented, but not much impact. The most important thing to remember is that you have to be able to get your hands on a lot of things that you don’t want to get into.

Fast Attack Dark Herd Don’t think about passing cards, do your best to grab the field, “alive”, wisdom blessing stick opposite how to be earned. If you have been beaten up, you will have the opportunity to go directly to the giants, and the giants will not be able to solve the frequency, so I’d rather have a little bit more attack on the opposite side of the field and solve the miscellaneous hairs first. After solving the field to their own face film, the ancient gods and reproach can card straight injury.

Mage.

Farmer Safety. Giant egomaniac brainless under, due to the inability to predict which one of the morning embrace ice skating elemental ice ring comes first, first expand the field attack to fight for double seal direct second, no double seal priority seal spell card over cards.

Druid.
Natural Balance is not defended, if it’s 40 it’s defended against Sisterhood Seed of Venom, 30 doesn’t need to be defended against untap, and watch out for Cabanes on the opposite side of the six.


Red Dragon Thief
Blame doesn’t matter can be carded over as it can’t be pressed, but of course double Blame can be carded a bit to start. There is a build with evasion, can also be pressed. The key is in the dance, the opposite side of the shark bets not solve off our pressure to win, the opposite side of the hold we can also directly card start.

Kingslayer

If you don’t have any monsters, don’t mess around with Blessing of Wisdom. In the early stages of not stationed directly reproach is also good, late card burst knife.

Pirate blind
The first to stay in the field of mechanical, you can give the opposite side of the paste wisdom blessing drag (premise components to almost the same), dance blame no card out directly hit, quick battle, their blood barely try to call the first kill lest the night is long and dreamy.

Mission Blind

It’s almost the same as the quest spells, note that the opposite side of the preparation of the 3 cost of the Ancient God Card Spell, Dance Chastisement does not need to be used after the Giant has been played. If you can, make sure you have Egomaniac and Chastisement together to prevent Silence.

Quest spells
If your hand is optimistic, you can keep Ancient God on top, and if you don’t tap out, you can just hang up and force the other side to hand over coins. If you have a Giant, play it, and remember to prevent Domino (answer omitted). Dance can be turned in early to Black Eyes, and Drink can be attached to the opposite side of the face on turn 34 when Black Eyes may start. If the Giant’s court is all sunk, you can play it as a fast attack, and if you keep the opposite side’s blood down, you will have a chance to win without the Giant’s continuous suppression.


Big Brother Sa

Pre-Farmer will be hit by Stereo Book Auction Hammer Intermittent Hot Springs needing to be laminated to live. Ancient God card ancestor summoning, dance card 544. reproach card transmutation ancestor soul degradation. Note that the opposite side of the pull out of the giant eel, if the egomaniac can steal the body remember the last down. The last thing you need to do is to beg the 544 to come out and move the hill all the time. Battle roar Sa Deck only afraid of elemental destruction can be film defense, if you have the conditions can put the giant and Sekhar a turn to draw Qi anti-planting people shuffle the card bank!

Odin’s War

Opponent is about to three-drop with Ancient Gods cards Buffet Feast and Deepsea Visitor. Untap to prevent Chaos Barrows. Just kick Armor off Chastisement to hold down a Rift Shield strike, and Veneer to prevent it.

Constructed Discussion
Regardless of how the 1-cost cards are brought in, due to the fact that the most efficient overcard, Blessing of Wisdom, relies on the field, the follower must be skilled and guaranteed to lye around and not die. That is, not to be killed by ams skill, intermittent hot springs, or even soul bomb, and make ams and pirate blind have no desire to resolve. After all this time only Melee Shrimp and Gloden can do a 2-drop 3/5 Holy Shield, and a 3/4 Holy Shield from Glossy Package + Melee Shrimp or Righteous Protector is not nearly as good. In terms of passing, there are too few efficient 1-cost passes, and Perception Beads like Security Inspector have no impact on the field and the problem of shuffling the library. There is another way to think about it is to bring the vicious Sliding Spear Naga Giftbox Daisy Dragon and other high-quality monsters to play as a shifting deck, but these poor quality followers are completely by the Pirate Army steady pressure on a head to cut. The mystery system is waiting to be developed, in addition to the lack of sufficient samples of cards such as Activation Broom Burnout Lightwave, and Starfield Ringwraiths, which I haven’t tested yet, but it’s pretty stuck in my hand just thinking about it.

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Conclusion

In early December, I had the worst luck encountering such bizarre matchups as 3-cost 8-attack Knife Flayer and 3-cost 26-attack Quest, which I was unable to overcome and still struggled to score (probably because I didn’t gold-plate Court Order). The live video has been posted on the B site, so if you’re interested, you can refer to it. https://space.bilibili.com/49100458 Please try Druid more often, is it not fun? Pre-cost jumping late cost stealing 😭 Please try Red Dragon Thief more often, isn’t it fun? 😭 Please try Battlecry Sa, isn’t it fun? It’s not fun, is it?

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